![]() ![]() I have tried putting in an endpoint, I tried using if for all of them and I tried using else if, is there another way for the game to check for only one condition? public void Scoring(int playerscore, int dealerscore) //scores the dealer and player scores ![]() This sometimes happen and other times works correctly. Making one win or lose count as two wins or losses in my scoreboard. When I win or lose two conditions are met and a message box appears twice.
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